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AGE
  • Introduction to Age Protocol
    • Overview
    • Mission and Genesis
    • Hypothesis and Approach
  • Build the On-ramp Layer
    • Gamified Learning
    • Classic Web3 Mechanics
    • Web3 Onboarding Solutions
  • Form the Age Community and Ecosystem
    • Decentralized User Growth Engine
    • Middleware and Infrastructure
    • Marketplace and Ecosystem
  • Age Tokenomics
    • Token Structure Overview
    • AGE
      • Token Utility
      • Emissions and Distribution
    • FRUIT
      • Token Utility and Use Cases
      • Token Spending Mechanism
      • uFRUIT Clarification
      • FRUIT Unlocking Mechanism
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  1. Age Tokenomics
  2. FRUIT

Token Spending Mechanism

Token spending mechanism is also designed in the system for the sustainability of gamified experience.

  • In-app spending

    • Use FRUIT for access to events, virtual assets and properties, enhanced gaming experience, as well as advanced rewards.

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Last updated 2 years ago